> [!danger] **[[DANCINGSTARS|DANCINGSTARS]]**.brand > - [[Major_IX_Match3-UniversalAcid|Conceptual engineering]] for abstract machines of happiness; > - [[Major_ToyWorlds-ANewJungle|Toy worlds]] modelling & implementation; > - [[KnightsSunnySm.bio|Characters]], [[3D_III_Slingshot|props]] & [[EngineEnv_final_BordersLevelDesignDoc|stages]] for [[Major_VIII_QuantumImmortality|thought experiments]] and daydreaming+ ![[ATTACHMENTS/KOJE_VRLINE_DELIMO.png]] ### **[NIKITA STULIKOV](https://www.linkedin.com/in/nikitastulikov/)** Game designer, MPhil in game ontology from the [University of Moscow](https://philos.msu.ru/en) (2016 - 2022), [Conestoga College](https://www.conestogac.on.ca/creative-industries) student (2024 - 2026). Excellent [academic research](https://www.researchgate.net/profile/Nikita_Stulikov) in games and advanced [[NEPOBJEDIVI/GAME_DESIGN|proficiency in development]] for insightful narratives through engaging mechanics. > [email protected] *** ![[ATTACHMENTS/maturityIsExperienceEvil.png]] ![[NEPOBJEDIVI/Et in Arcadia Ego - ЗИМА 2022.jpeg]] ![[ATTACHMENTS/maturityIsExperienceEvil.png]] ==NEW== [[EngineEnv_final_BordersLevelDesignDoc|Borders]] <iframe style="border-radius:12px" src="https://itch.io/embed/3480095?bg_color=00043a&amp;fg_color=ffffff&amp;link_color=c00021&amp;border_color=407ba7" width="100%" height="152" frameBorder="0" allowfullscreen="" allow="autoplay; clipboard-write; encrypted-media; fullscreen; picture-in-picture" loading="lazy"></iframe> ==NEW== [[Major_VIII_QuantumImmortality|Quantum Immortality]] <iframe style="border-radius:12px" src="https://itch.io/embed/3483744?bg_color=4b000e&amp;fg_color=ffffff&amp;link_color=000000" width="100%" height="152" frameBorder="0" allowfullscreen="" allow="autoplay; clipboard-write; encrypted-media; fullscreen; picture-in-picture" loading="lazy"></iframe> ==NEW== [[Major_IX_Match3-UniversalAcid|Universal Acid]] (literally me) <iframe style="border-radius:12px" src="https://itch.io/embed/3617267?bg_color=b6dcfe&amp;fg_color=0d0d2a&amp;link_color=7aff71&amp" width="100%" height="152" frameBorder="0" allowfullscreen="" allow="autoplay; clipboard-write; encrypted-media; fullscreen; picture-in-picture" loading="lazy"></iframe> *** ==FAVOURITE== [[Major_2T_IV_NoEscape|No Escape]] (Game, Unity) ==OLD== [[DATA_W1_PacificDriveAnalysis|Pacific Drive - The Ontology of Ontological Anomalies]] (Systems Analysis) ==SMART== [[MEDIA_W15.final___MIT_lightSpeed.review_analysis|MIT Questions the Relativity Theory with Computer Games]] (Review Analysis) ==OUT OF STOCK== [[Egglikes.genre 🐣|Are EGGLIKES real?]] | [YouTube](https://www.youtube.com/watch?v=ZLmR3T0lnPw&ab_channel=Loikarin) (Essay) ==TBA== [[(_IB_) One-Pager GDD|(_IB_) Intentionally Blank (_IB_)]] *** ![[ATTACHMENTS/KOJE_VRLINE_DELIMO.png]] ##### **GAME DESIGN** :: [[NEPOBJEDIVI/GAME_DESIGN|TOY PHILOSOPHY]] *Is all there is are games comprising games?* ##### **NARRATIVE** :: [[NEPOBJEDIVI/invincible_fantasy.NARRATIVES|POSSIBLE WORLDS ENGINEERING]] *Виражи добра и пике зла на пути к большему счастью* ##### **RESEARCH** :: [[NEPOBJEDIVI/RESEARCH|THE GAY SCIENCE OF GAMES]] *Развернём обёртку природы вещей!* ##### **ARTCRAFTS** :: [[NEPOBJEDIVI/ARTCRAFTS|DRIVING THE TURBO-HAPPY HARDCORE]] *Огнедышащее тело турбо-хэппи хардкора, вечно жги звездами зияния сердец!* ##### **PRODUCTIONS** :: [[NEPOBJEDIVI/IB_playthinkingKits.happiness.PRODUCTIONS|DELIBERATE DIRECTION OF INEFFABLE]] *A good colleague and a prudent professional* ##### **MIND CONTENTS** :: [[3D_IV-VI_Daemonium|ΔΑΙΜΟΝΙΟΜ]] ![[KITS/DAEMONIUM/DaemoniumTurnaround.gif]] ##### mood <iframe style="border-radius:12px" src="https://open.spotify.com/embed/track/3WWp8eZNKQ84iti5dna7dZ?utm_source=generator" width="100%" height="152" frameBorder="0" allowfullscreen="" allow="autoplay; clipboard-write; encrypted-media; fullscreen; picture-in-picture" loading="lazy"></iframe> *** ![[AgainstGameMetaphysics.borders]]