# TWA. Atlas D (Plankton)
*Code*:
- PuzzleD(): [[DESIGNS/ToyWorldsAtlas/CODE_ PuzzleD|CODE_ PuzzleD]]
- Temperature logic: [[DESIGNS/ToyWorldsAtlas/TWA_Code_TempLogic_D|TWA_Code_TempLogic_D]]
- Colour logic: [[DESIGNS/ToyWorldsAtlas/TWA_Code_Colour_D|TWA_Code_Colour_D]]
- Eyes (Caviar): [[CODE_EyesFollowCursor]]
## Tasks
**Overall**
- [ ] Balance: shouldn't give correct if just all Warm & Neutral are on
**Image**:
- [-] Caviar on a separate layer: white numbers on black pupils
- [-] Pointers for skin segments (under caviar layer)
- [-] Add numbers to legs
- [ ] Colour filter through a sprite mask (Colour-filter blending option). To change the colour of patterns. A separate functionality from the functionality of the puzzle
- See [YouTube tutorial](https://www.youtube.com/watch?v=d9NKqeNtobc)
**Puzzle**:
See [[DESIGNS/ToyWorldsAtlas/CODE_ PuzzleD]]
- [-] There are transparent parts (skin), and there are parts under transparent parts (inner organs). When skin's colour is changed, organ's colour also changes
- [-] If the transparent plankton layer changes the color of the creature’s insides, the internal material changes as well
- [-] > A label with an asterisk appears (in the style of a scientific illustration) + string: e.g., "love is now sadness"
**Animation**
- *Victory condition*
- [ ] Hands move (cut completed > copypaste)
- [-] Pupils roll in eyes
- [ ] Caviar moves like wings + remove numbers from eyes
- [ ] Cut Caviar in half: 7 types x 2 wings
- [ ] Each caviar has a separate pupil
- Pupil_noNumber_1, Pupil_noNumber_2, etc.
- See sizes in the inspector of Puill_1, Pupil_2, etc.
- [ ] Each pupil has a separate number assigned
-> numbers turn off and on
- Find by name "Number" -> turn off
- [ ] -> Add 7 new colour-codes and areas to .cs
**To consider**:
- [-] Turn colorants into Eugen Fink's concepts -> existential puzzle
- [ ] Give explanatory note, when the player clicks on the text name of a modus
- [ ] Or give contextual explanations with pointers. E.g., "boredom encroached"
- [ ] For pointers' indicators, change circle sprites to stars -- pointers and caviar look identical
**Accessibility**
- [ ] Colour-blindness option.
- [-] > Research if colour-blind people might not distinguish warm colours from cold colours
- [ ] > Add a pattern to Warm > Cool rule, warm and cool indicators, to the colourants, and to the pointers (warm = circles, cold = stars)
## Elements
### Colorants (Existentials)
**Based on Heidegger M.**
- [-] *Challenge*: need to be tangibly different from [[DESIGNS/ToyWorldsAtlas/AtlasC_Doc|Atlas_C]]
| Ind | Modi | Combinations |
| --- | ------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ |
| | ***Warm*** | |
| 0 | Care<br>/ Sorge<br>(PINK) | Care + Finitude = Finitude<br><br>Care + Everydayness = Care<br><br>Care + Dwelling = Everydaness<br>Care + Uncanny = Tgthrnss<br><br>Care + Boredom = Dwelling<br><br>Care + Qstnng = Qstnng<br><br>Care + Presence = Harmony<br><br>Care + Harmony = Harmony<br><br>Care + Care = Togetherness |
| 1 | Harmony / Attunement<br>Fügung / Gestimmtheit<br>/ Лад<br>(YELLOW) | Harmony + Finitude = Presence<br><br>Harmony + Everdns = Boredom<br><br>Harmony + Boredom = Presence<br><br>Harmony + Qstnng = Finitude<br><br>Harmony + Presence = Qstnng |
| 2 | Togetherness / Mitsein<br>(ORANGE) | |
| 3 | Dwelling / Wohnen<br>/ Hausern<br>(RED) | Dwelling + Uncanny = Uncanny<br><br>Dwelling + Everdnss = Everdnss<br><br>Dwelling + Boredom = Presence<br><br>Dwelling + Qstnng = Harmony<br><br>Dwelling + Presence = Presence |
| | ***Cold*** | |
| 4 | Boredom / Langeweile<br>(PURPLE) | Boredom + Presence = Qstng<br><br>Boredom + Finitude = Dwelling<br><br>Boredom + Boredom = Presence<br><br>Boredom + Qstnng = Care<br><br>Boredom + Togthrns = Evrdns<br><br>Boredom + Everdn = Togthrns |
| 5 | The Uncanny<br>/ Uncanniness<br>Unheimlichkeit<br>/ Unzuhausen<br>(GREEN) | Uncanny + Finitude = Boredom<br><br>Uncanny + Everdns = Qstnng<br><br>Uncanny + Boredom = Uncanny<br><br>Uncanny + Qstnng = Qstnng<br><br>Uncanny + Presence = Care |
| 6 | Finitude / Endlichkeit<br>(BLUE) | Finitude + Dwelling = Uncanny<br><br>Finitude + Everdnss = Boredom<br><br>Finitude + Presence = Care<br><br>Finitude + Finitude = Uncanny<br><br>Finitude + Qstnng = Uncanny |
| | ***Neutral*** | |
| 7 | Presence / Worldhood<br>/ Weltlichkeit / Dasein<br>(BLACK) | |
| 8 | The Questioning<br>/ Fragwürdige<br>(GREY) | Qsting + Togthrns = Boredom<br><br>Qsting + Evrdns = Harmony |
| 9 | Everydayness<br>/ Alltäglichkeit<br>(BIEGE) | Evrdns + Presence = Harmony |
#### Colorants -- old version ( ∼Emotions).
| ***Warm*** | |
| ----------------------------------------------------- | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| Love (pink, warm), | - Love + Blood = *Grief*<br>- Love + Dreams = **Dreams**<br>- Love + Euphoria = **Delirium**<br>- Love + Grief = *Grief*<br>- Love + Love = ==Love==<br>- Love + Lapse = *Lapse* |
| Euphoria (yellow), | - Euphoria + Dreams = ==Awe== |
| Blood (red),<br><br>(vitality & vividness & fatality) | - Blood + Euphoria = ==Awe==<br>- Blood + Delirium = Lapse<br>- Blood + Mess = *Mess*<br>- Blood + Grief = ==Blood==<br>- Blood + Lapse = ==Awe== |
| Awe (orange), | |
| | |
| ***Cold*** | |
| Humanity (purple, cold), | - Humanity + Dreams = *Grief*<br>- Humanity + Grief = *Grief*<br>- Humanity + Blood = **Humanity**<br>- Humanity + Euphoria = **Delirium**<br>- Humanity + Love = ==Euphoria==<br>- Humanity + Lapse = **Dreams**<br>- Humanity + Humanity = ==Awe==<br>- Humanity + Delirium = *Lapse*<br>- Humanity + Awe = ==Euphoria== |
| Dreams (transparent blue, cold), | - Dreams + Mess = **Human**<br>- Dreams + Euphoria = ==Awe==<br>- Dreams + Grief = **Dreams**<br>- Dreams + Delirium = Lapse<br>- Dreams + Love = **Dreams**<br>- Dreams + Blood = **Human** |
| Delirium (green, cold), | - Delirium + Dreams = Lapse<br>- Delirium + Grief = ==Love==<br>- Delirium + Lapse = ==Euphoria==<br>- Delirium + Mess = **Dreams**<br>- |
| | |
| ***Neutral*** | |
| Grief (black, cold/neutral), | - Grief + Humanity = *Grief* |
| Mess (grey, neutral)<br> | - Mess + Love = *Mess*<br>- Mess + Humanity = ==Awe==<br>- Mess + Euphoria = ==Euphoria==<br>- Mess + Lapse = **Grief**<br>- Mess + Dreams = **Human**<br>- Mess + Delirium = **Dreams**<br>- Mess + Awe = *Lapse* |
| Lapse (biege)? | - Lapse + Dreams = **Dreams**<br>- Lapse + Blood = ==Blood==<br>- Lapse + Delirium = ==Euphoria==<br>- Lapse + Love = *Lapse*<br>- Lapse + Humanity = **Dreams** |
### Squares
**(in cm)**
- [ ] Recalculate segments so that they're 1.5 times smaller in colour than organs (transparency)
- [ ] Also decrease rate of caviar? For balance
*Segments* (125 cm --> 64.3)
I segment = 11.1 (4.8 besides patterns)
II segment = 13.7 (4.2)
III segment = 12.6 (10)
IV segment = 44.2 (24)
V segment = 20.1 (7.5)
VI segment = 9.2 (2.9)
VII segment = 16.9 (10.9)
*Patterns* (66 cm)
Pattern_2_I = 9.2
Pattern_2_II = 6.1
Pattern_2_III = 0.5
...
Pattern_3_I = 9.5
Pattern_3_II = 6.5
Pattern_3_III = 1.2
...
Pattern_1_III = 3.6
Pattern_1_IV = 5.5
Pattern_1_V = 1.4
...
Pattern_4_III = 2.4
Pattern_4_IV = 4
Pattern_4_V = 0.9
...
Pattern_5_V = 2.6
Pattern_5_VI = 6.3
Pattern_5_VII = 4.6
Pattern_5_VIII = 1.5
*Caviar* (112.1 cm --> 84.1 cm)
Caviar_1 = 16 (-3 cm for pupils = 13)
Caviar_2 = 17.9 (-5.4 = 12.5)
Caviar_3 = 18.3 (-4.7 = 13.6)
Caviar_4 = 16.7 (13)
Caviar_5 = 15.2 (11.2)
Caviar_6 = 14.7 (11.1)
Caviar_7 = 13.2 (9.7)
## Feedback
- "Complicated"
## Resource
- [Pastel rainbow](https://colorkit.co/palette/ffadad-ffd6a5-fdffb6-caffbf-9bf6ff-a0c4ff-bdb2ff-ffc6ff/) + [Alternative](https://www.schemecolor.com/rainbow-on-sale.php)
- [Brighter rainbow](https://www.schemecolor.com/happy-unicorn.php)
- Pink: ff8fab
## Reference
- Heidegger M. (1927) "Being and Time";
- Heidegger, M. (1929). "What is Metaphysics?"
- Heidegger M. (1930 (1985)) "The Fundamental Concepts of Metaphysics: World, Finitude, Solitude";
![[atlas.borders]]