# TWA. Atlas D (Plankton) *Code*: - PuzzleD(): [[DESIGNS/ToyWorldsAtlas/CODE_ PuzzleD|CODE_ PuzzleD]] - Temperature logic: [[DESIGNS/ToyWorldsAtlas/TWA_Code_TempLogic_D|TWA_Code_TempLogic_D]] - Colour logic: [[DESIGNS/ToyWorldsAtlas/TWA_Code_Colour_D|TWA_Code_Colour_D]] - Eyes (Caviar): [[CODE_EyesFollowCursor]] ## Tasks **Overall** - [ ] Balance: shouldn't give correct if just all Warm & Neutral are on **Image**: - [-] Caviar on a separate layer: white numbers on black pupils - [-] Pointers for skin segments (under caviar layer) - [-] Add numbers to legs - [ ] Colour filter through a sprite mask (Colour-filter blending option). To change the colour of patterns. A separate functionality from the functionality of the puzzle - See [YouTube tutorial](https://www.youtube.com/watch?v=d9NKqeNtobc) **Puzzle**: See [[DESIGNS/ToyWorldsAtlas/CODE_ PuzzleD]] - [-] There are transparent parts (skin), and there are parts under transparent parts (inner organs). When skin's colour is changed, organ's colour also changes - [-] If the transparent plankton layer changes the color of the creature’s insides, the internal material changes as well - [-] > A label with an asterisk appears (in the style of a scientific illustration) + string: e.g., "love is now sadness" **Animation** - *Victory condition* - [ ] Hands move (cut completed > copypaste) - [-] Pupils roll in eyes - [ ] Caviar moves like wings + remove numbers from eyes - [ ] Cut Caviar in half: 7 types x 2 wings - [ ] Each caviar has a separate pupil - Pupil_noNumber_1, Pupil_noNumber_2, etc. - See sizes in the inspector of Puill_1, Pupil_2, etc. - [ ] Each pupil has a separate number assigned -> numbers turn off and on - Find by name "Number" -> turn off - [ ] -> Add 7 new colour-codes and areas to .cs **To consider**: - [-] Turn colorants into Eugen Fink's concepts -> existential puzzle - [ ] Give explanatory note, when the player clicks on the text name of a modus - [ ] Or give contextual explanations with pointers. E.g., "boredom encroached" - [ ] For pointers' indicators, change circle sprites to stars -- pointers and caviar look identical **Accessibility** - [ ] Colour-blindness option. - [-] > Research if colour-blind people might not distinguish warm colours from cold colours - [ ] > Add a pattern to Warm > Cool rule, warm and cool indicators, to the colourants, and to the pointers (warm = circles, cold = stars) ## Elements ### Colorants (Existentials) **Based on Heidegger M.** - [-] *Challenge*: need to be tangibly different from [[DESIGNS/ToyWorldsAtlas/AtlasC_Doc|Atlas_C]] | Ind | Modi | Combinations | | --- | ------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ | | | ***Warm*** | | | 0 | Care<br>/ Sorge<br>(PINK) | Care + Finitude = Finitude<br><br>Care + Everydayness = Care<br><br>Care + Dwelling = Everydaness<br>Care + Uncanny = Tgthrnss<br><br>Care + Boredom = Dwelling<br><br>Care + Qstnng = Qstnng<br><br>Care + Presence = Harmony<br><br>Care + Harmony = Harmony<br><br>Care + Care = Togetherness | | 1 | Harmony / Attunement<br>Fügung / Gestimmtheit<br>/ Лад<br>(YELLOW) | Harmony + Finitude = Presence<br><br>Harmony + Everdns = Boredom<br><br>Harmony + Boredom = Presence<br><br>Harmony + Qstnng = Finitude<br><br>Harmony + Presence = Qstnng | | 2 | Togetherness / Mitsein<br>(ORANGE) | | | 3 | Dwelling / Wohnen<br>/ Hausern<br>(RED) | Dwelling + Uncanny = Uncanny<br><br>Dwelling + Everdnss = Everdnss<br><br>Dwelling + Boredom = Presence<br><br>Dwelling + Qstnng = Harmony<br><br>Dwelling + Presence = Presence | | | ***Cold*** | | | 4 | Boredom / Langeweile<br>(PURPLE) | Boredom + Presence = Qstng<br><br>Boredom + Finitude = Dwelling<br><br>Boredom + Boredom = Presence<br><br>Boredom + Qstnng = Care<br><br>Boredom + Togthrns = Evrdns<br><br>Boredom + Everdn = Togthrns | | 5 | The Uncanny<br>/ Uncanniness<br>Unheimlichkeit<br>/ Unzuhausen<br>(GREEN) | Uncanny + Finitude = Boredom<br><br>Uncanny + Everdns = Qstnng<br><br>Uncanny + Boredom = Uncanny<br><br>Uncanny + Qstnng = Qstnng<br><br>Uncanny + Presence = Care | | 6 | Finitude / Endlichkeit<br>(BLUE) | Finitude + Dwelling = Uncanny<br><br>Finitude + Everdnss = Boredom<br><br>Finitude + Presence = Care<br><br>Finitude + Finitude = Uncanny<br><br>Finitude + Qstnng = Uncanny | | | ***Neutral*** | | | 7 | Presence / Worldhood<br>/ Weltlichkeit / Dasein<br>(BLACK) | | | 8 | The Questioning<br>/ Fragwürdige<br>(GREY) | Qsting + Togthrns = Boredom<br><br>Qsting + Evrdns = Harmony | | 9 | Everydayness<br>/ Alltäglichkeit<br>(BIEGE) | Evrdns + Presence = Harmony | #### Colorants -- old version ( ∼Emotions). | ***Warm*** | | | ----------------------------------------------------- | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | | Love (pink, warm), | - Love + Blood = *Grief*<br>- Love + Dreams = **Dreams**<br>- Love + Euphoria = **Delirium**<br>- Love + Grief = *Grief*<br>- Love + Love = ==Love==<br>- Love + Lapse = *Lapse* | | Euphoria (yellow), | - Euphoria + Dreams = ==Awe== | | Blood (red),<br><br>(vitality & vividness & fatality) | - Blood + Euphoria = ==Awe==<br>- Blood + Delirium = Lapse<br>- Blood + Mess = *Mess*<br>- Blood + Grief = ==Blood==<br>- Blood + Lapse = ==Awe== | | Awe (orange), | | | | | | ***Cold*** | | | Humanity (purple, cold), | - Humanity + Dreams = *Grief*<br>- Humanity + Grief = *Grief*<br>- Humanity + Blood = **Humanity**<br>- Humanity + Euphoria = **Delirium**<br>- Humanity + Love = ==Euphoria==<br>- Humanity + Lapse = **Dreams**<br>- Humanity + Humanity = ==Awe==<br>- Humanity + Delirium = *Lapse*<br>- Humanity + Awe = ==Euphoria== | | Dreams (transparent blue, cold), | - Dreams + Mess = **Human**<br>- Dreams + Euphoria = ==Awe==<br>- Dreams + Grief = **Dreams**<br>- Dreams + Delirium = Lapse<br>- Dreams + Love = **Dreams**<br>- Dreams + Blood = **Human** | | Delirium (green, cold), | - Delirium + Dreams = Lapse<br>- Delirium + Grief = ==Love==<br>- Delirium + Lapse = ==Euphoria==<br>- Delirium + Mess = **Dreams**<br>- | | | | | ***Neutral*** | | | Grief (black, cold/neutral), | - Grief + Humanity = *Grief* | | Mess (grey, neutral)<br> | - Mess + Love = *Mess*<br>- Mess + Humanity = ==Awe==<br>- Mess + Euphoria = ==Euphoria==<br>- Mess + Lapse = **Grief**<br>- Mess + Dreams = **Human**<br>- Mess + Delirium = **Dreams**<br>- Mess + Awe = *Lapse* | | Lapse (biege)? | - Lapse + Dreams = **Dreams**<br>- Lapse + Blood = ==Blood==<br>- Lapse + Delirium = ==Euphoria==<br>- Lapse + Love = *Lapse*<br>- Lapse + Humanity = **Dreams** | ### Squares **(in cm)** - [ ] Recalculate segments so that they're 1.5 times smaller in colour than organs (transparency) - [ ] Also decrease rate of caviar? For balance *Segments* (125 cm --> 64.3) I segment = 11.1 (4.8 besides patterns) II segment = 13.7 (4.2) III segment = 12.6 (10) IV segment = 44.2 (24) V segment = 20.1 (7.5) VI segment = 9.2 (2.9) VII segment = 16.9 (10.9) *Patterns* (66 cm) Pattern_2_I = 9.2 Pattern_2_II = 6.1 Pattern_2_III = 0.5 ... Pattern_3_I = 9.5 Pattern_3_II = 6.5 Pattern_3_III = 1.2 ... Pattern_1_III = 3.6 Pattern_1_IV = 5.5 Pattern_1_V = 1.4 ... Pattern_4_III = 2.4 Pattern_4_IV = 4 Pattern_4_V = 0.9 ... Pattern_5_V = 2.6 Pattern_5_VI = 6.3 Pattern_5_VII = 4.6 Pattern_5_VIII = 1.5 *Caviar* (112.1 cm --> 84.1 cm) Caviar_1 = 16 (-3 cm for pupils = 13) Caviar_2 = 17.9 (-5.4 = 12.5) Caviar_3 = 18.3 (-4.7 = 13.6) Caviar_4 = 16.7 (13) Caviar_5 = 15.2 (11.2) Caviar_6 = 14.7 (11.1) Caviar_7 = 13.2 (9.7) ## Feedback - "Complicated" ## Resource - [Pastel rainbow](https://colorkit.co/palette/ffadad-ffd6a5-fdffb6-caffbf-9bf6ff-a0c4ff-bdb2ff-ffc6ff/) + [Alternative](https://www.schemecolor.com/rainbow-on-sale.php) - [Brighter rainbow](https://www.schemecolor.com/happy-unicorn.php) - Pink: ff8fab ## Reference - Heidegger M. (1927) "Being and Time"; - Heidegger, M. (1929). "What is Metaphysics?" - Heidegger M. (1930 (1985)) "The Fundamental Concepts of Metaphysics: World, Finitude, Solitude"; ![[atlas.borders]]