> [!Info] Production Plan (**[Toy Worlds Atlas](https://nepobjedivi.website/DESIGNS/ToyWorldsAtlas/TWA_GDD)**)
> **Style Guide Chart**: [GoogleDrive](https://drive.google.com/file/d/1mN1RM27ByxoyPqmxJhQ6OF0Sup_6PNRo/view?usp=sharing)
> **Gantt Chart**: ![[DESIGNS/ToyWorldsAtlas/TWA_GanttDiagram_scrshot.png|Picture]]
### Pipeline
![[DESIGNS/ToyWorldsAtlas/Pipeline_graph.png]]### Brief
**Core Features** (*December*):
- Essential atlases sprites, animations, UI, and puzzles functionality (7/10 total)
**Alpha** (*January*):
- Additional atlases sprites, animations, UI and puzzles functionality (10/10 total)
- Accessibility options
**Beta** (*February*):
- UX Research & Player feedback integration
- QA & Iterative design refinements
- Accessibility options testing
- Marketing campaign (social networks promotion)
**Gold Master** (*March/April*):
- UX Research & Player feedback integration
- QA & Iterative design refinements
- Marketing campaign (for the showcase)
### Detailed
**Core Features** (*December*):
*Min*: sprites & UI for 8/10 atlases
- [-] [[DESIGNS/ToyWorldsAtlas/AtlasA_Doc|Atlas_A]] (due October)
- [-] [[DESIGNS/ToyWorldsAtlas/AtlasB_Doc|Atlas_B]] (due October)
- [ ] [[DESIGNS/ToyWorldsAtlas/TWA_GDD|Documentation]] (due November)
- [ ] [[DESIGNS/ToyWorldsAtlas/AtlasC_Doc|Atlas_C]] (due November)
- [ ] Player controller in Orangery (due November)
- [ ] Apply to VentureLab with the project (due November)
- [ ] [[DESIGNS/ToyWorldsAtlas/AtlasD_Doc|Atlas_D]] (due December)
- [ ] [[DESIGNS/ToyWorldsAtlas/AtlasE_Doc|Atlas_E]] (due December)
- [ ] [[DESIGNS/ToyWorldsAtlas/In-Orangery-Interaction_Doc|Interaction between atlases in the Orangery]]: demonstrative, 2 - 3 (due December)
- [ ] [[DESIGNS/ToyWorldsAtlas/AtlasF_Doc|Atlas_F]] (due December)
- [ ] [[DESIGNS/ToyWorldsAtlas/TWA_UI_Doc|UI design]] : [[DESIGNS/ToyWorldsAtlas/Orangery_Doc|Orangery]] enhancement (visual poetry)
- [ ] Atlas_G (due January)
- [ ] Atlas_H (Due January)
- [ ] [[DESIGNS/ToyWorldsAtlas/TWA_Sound-Design_Doc|Sound design]] for A-H atlases (due January)
- [-] Atlas A
- [ ] Atlas B
- [ ] ...
- [ ] [[DESIGNS/ToyWorldsAtlas/TWA_Sound-Design_Doc|UI audio]] (due January)
***
**Alpha** (*January*):
*NB!* In case scope creep happens, we cut the number of atlases from 10 to 8.
- [ ] -> Atlas_I
- [ ] -> Atlas_J
- [ ] Accessibility features
- [ ] [[DESIGNS/ToyWorldsAtlas/In-Orangery-Interaction_Doc|Interaction between atlases in the Orangery]] (elaborated, all)
- [ ] [[DESIGNS/ToyWorldsAtlas/TWA_Sound-Design_Doc|Sound design]] for H-K atlases
***
**Beta** (*February*)
- [ ] UX surveys preparation
- [ ] Gameplay testing
- [ ] Puzzles testing: appreciation & understanding
- [ ] Player feedback integration
- [ ] Bug fixes
***
**Gold Master** (*March/April*):
- [ ] UI testing: usability & appreciation
- [ ] Title scene enhancement
- [ ] [[DESIGNS/ToyWorldsAtlas/TWA_UI_Doc|Accessibility]] testing
- [ ] Player feedback integration
- [ ] Bug fixes
- [ ] Showcase preparation
- [ ] Social networks announcements and invites
**NB!**
- Increased complexity of puzzles and art sprites can result in *scope creep*
![[DESIGNS/ToyWorldsAtlas/TWA_GDD#Feature List|TWA_GDD]]
![[atlas.borders]]