> [!Info] Production Plan (**[Toy Worlds Atlas](https://nepobjedivi.website/DESIGNS/ToyWorldsAtlas/TWA_GDD)**) > **Style Guide Chart**: [GoogleDrive](https://drive.google.com/file/d/1mN1RM27ByxoyPqmxJhQ6OF0Sup_6PNRo/view?usp=sharing) > **Gantt Chart**: ![[DESIGNS/ToyWorldsAtlas/TWA_GanttDiagram_scrshot.png|Picture]] ### Pipeline ![[DESIGNS/ToyWorldsAtlas/Pipeline_graph.png]]### Brief **Core Features** (*December*): - Essential atlases sprites, animations, UI, and puzzles functionality (7/10 total) **Alpha** (*January*): - Additional atlases sprites, animations, UI and puzzles functionality (10/10 total) - Accessibility options **Beta** (*February*): - UX Research & Player feedback integration - QA & Iterative design refinements - Accessibility options testing - Marketing campaign (social networks promotion) **Gold Master** (*March/April*): - UX Research & Player feedback integration - QA & Iterative design refinements - Marketing campaign (for the showcase) ### Detailed **Core Features** (*December*): *Min*: sprites & UI for 8/10 atlases - [-] [[DESIGNS/ToyWorldsAtlas/AtlasA_Doc|Atlas_A]] (due October) - [-] [[DESIGNS/ToyWorldsAtlas/AtlasB_Doc|Atlas_B]] (due October) - [ ] [[DESIGNS/ToyWorldsAtlas/TWA_GDD|Documentation]] (due November) - [ ] [[DESIGNS/ToyWorldsAtlas/AtlasC_Doc|Atlas_C]] (due November) - [ ] Player controller in Orangery (due November) - [ ] Apply to VentureLab with the project (due November) - [ ] [[DESIGNS/ToyWorldsAtlas/AtlasD_Doc|Atlas_D]] (due December) - [ ] [[DESIGNS/ToyWorldsAtlas/AtlasE_Doc|Atlas_E]] (due December) - [ ] [[DESIGNS/ToyWorldsAtlas/In-Orangery-Interaction_Doc|Interaction between atlases in the Orangery]]: demonstrative, 2 - 3 (due December) - [ ] [[DESIGNS/ToyWorldsAtlas/AtlasF_Doc|Atlas_F]] (due December) - [ ] [[DESIGNS/ToyWorldsAtlas/TWA_UI_Doc|UI design]] : [[DESIGNS/ToyWorldsAtlas/Orangery_Doc|Orangery]] enhancement (visual poetry) - [ ] Atlas_G (due January) - [ ] Atlas_H (Due January) - [ ] [[DESIGNS/ToyWorldsAtlas/TWA_Sound-Design_Doc|Sound design]] for A-H atlases (due January) - [-] Atlas A - [ ] Atlas B - [ ] ... - [ ] [[DESIGNS/ToyWorldsAtlas/TWA_Sound-Design_Doc|UI audio]] (due January) *** **Alpha** (*January*): *NB!* In case scope creep happens, we cut the number of atlases from 10 to 8. - [ ] -> Atlas_I - [ ] -> Atlas_J - [ ] Accessibility features - [ ] [[DESIGNS/ToyWorldsAtlas/In-Orangery-Interaction_Doc|Interaction between atlases in the Orangery]] (elaborated, all) - [ ] [[DESIGNS/ToyWorldsAtlas/TWA_Sound-Design_Doc|Sound design]] for H-K atlases *** **Beta** (*February*) - [ ] UX surveys preparation - [ ] Gameplay testing - [ ] Puzzles testing: appreciation & understanding - [ ] Player feedback integration - [ ] Bug fixes *** **Gold Master** (*March/April*): - [ ] UI testing: usability & appreciation - [ ] Title scene enhancement - [ ] [[DESIGNS/ToyWorldsAtlas/TWA_UI_Doc|Accessibility]] testing - [ ] Player feedback integration - [ ] Bug fixes - [ ] Showcase preparation - [ ] Social networks announcements and invites **NB!** - Increased complexity of puzzles and art sprites can result in *scope creep* ![[DESIGNS/ToyWorldsAtlas/TWA_GDD#Feature List|TWA_GDD]] ![[atlas.borders]]