# Quantum Immortality <iframe style="border-radius:12px" src="https://itch.io/embed/3483744?bg_color=4b000e&amp;fg_color=ffffff&amp;link_color=000000" width="100%" height="152" frameBorder="0" allowfullscreen="" allow="autoplay; clipboard-write; encrypted-media; fullscreen; picture-in-picture" loading="lazy"></iframe> > [!INFO] **[[NEPOBJEDIVI/GAME DESIGN/Game Design List|Toy Philosophy]]** > **Designer**: Nikita Stulikov > **Teacher**: Eric McQuiggan > **Prequel**: [[NEPOBJEDIVI/GAME DESIGN/Inanimatorium|Inanimatorium]] > **Base**: Tegmark Max > > ![[ATTACHMENTS/QuantumImmortality_gameplay.mov|QuantumImmortality_gameplay]] ## Designs - [[DESIGNS/Quantum_Immortality/A1.jpeg]] - [[DESIGNS/Quantum_Immortality/A2.jpeg]] - [[DESIGNS/Quantum_Immortality/C1.jpeg]] ### Idea Backlog - Launch(); - Particles Effects ## Reference - [Weird original resource of this weird thought experiment](https://space.mit.edu/home/tegmark/crazy.html) by Tegmark Max - Criticised by [[Lewis David aka the Cosmoscopes Crusher and Machine in the Ghost]]. The Quantum Immortality implies a particular nature of *possibility* that we cannot accept, as we cannot accept that there is a possibility for human to be immortal. - [[Doppelganger|Doppelganger]] -- an omen of death.