# Quantum Immortality
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> [!INFO] **[[NEPOBJEDIVI/GAME DESIGN/Game Design List|Toy Philosophy]]**
> **Designer**: Nikita Stulikov
> **Teacher**: Eric McQuiggan
> **Prequel**: [[NEPOBJEDIVI/GAME DESIGN/Inanimatorium|Inanimatorium]]
> **Base**: Tegmark Max
>
> ![[ATTACHMENTS/QuantumImmortality_gameplay.mov|QuantumImmortality_gameplay]]
## Designs
- [[DESIGNS/Quantum_Immortality/A1.jpeg]]
- [[DESIGNS/Quantum_Immortality/A2.jpeg]]
- [[DESIGNS/Quantum_Immortality/C1.jpeg]]
### Idea Backlog
- Launch();
- Particles Effects
## Reference
- [Weird original resource of this weird thought experiment](https://space.mit.edu/home/tegmark/crazy.html) by Tegmark Max
- Criticised by [[Lewis David aka the Cosmoscopes Crusher and Machine in the Ghost]]. The Quantum Immortality implies a particular nature of *possibility* that we cannot accept, as we cannot accept that there is a possibility for human to be immortal.
- [[Doppelganger|Doppelganger]] -- an omen of death.