>[!danger] Conceptual Character >**Larva**: [[NEPOBJEDIVI/NARRATIVE/Characters/Knights of Sunny Smiles|Knights of Sunny Smiles]] >**Antagonist**: [[NEPOBJEDIVI/NARRATIVE/Characters/Inanimate Angels|Inanimate Angels]] >**Shizomythology**: [[IB/(_IB_) COLLISION between Bloody Angels and Dancing Stars.jpeg|Dancing Stars vs Inanimate Angels]] >**Ecumene**: Wit's ends > >**Arsenal**: Rainbows of chaos (sword), Blood shadows (dress) >**Mechanics**: (1) [[NEPOBJEDIVI/MODELING/Dancing Stars Slingshot|Slingshot]] dancing stars to destroy [[NEPOBJEDIVI/GAME DESIGN/Game Design List|toy worlds]] (2) Grab stars from wit's ends (3) Rave at the edge of reason >**Song**: "I say unto you: one must still have chaos in oneself to be able to give birth to a dancing star. I say unto you: you still have chaos in yourselves" (Nietzsche F.) > >**Logo**: [[IB/Logos/DancingStars_stampColoured.png|Dancing stars approve]] >**Appearances**: see [[DESIGNS/ToyWorldsAtlas/C-Atlas_Doc|Atlas C (Toy Worlds Atlas)]] > > ![[IB/dead flame (Dancing Stars Tv34) PNG.png]] Dancing star create themselves in three metamorphoses. Nietzsche provides an initial description: (1) A camel that takes the whole weight of old values on its back. Bloody angels are protectors of some old values. (2) A lion that challenges the [[NEPOBJEDIVI/MODELING/Nietzsche vs God|golden dragon]]. Every over-dragon's scale is the shining shield and shell of inanimate angels. (3) A child who celebrates on a feast with dancing stars. [[NEPOBJEDIVI/NARRATIVE/Characters/Inanimate Angels|Inanimate angels]] sting them with their heartsnatchers. There appears to be a connection between the dancing stars, [acid fantasy](https://store.steampowered.com/bundle/41610/Acid_Fantasy_Bundle/), and even [🥎😻🌴aciδζραφίχ❤️‍🔥🥜🌈](https://cari.institute/aesthetics/acidgrafix) aesthetics. In my understanding, dancing stars are concepts, heuristics or problem solutions beyond one's ability to conceive at the moment (comp. Fisher M., Acid Communism, 2016). It may be a new value worth of making. Or a seducer who calls yearning but never pays off. Dancing stars claim to be the humanity's defeat and the midday of post-human era at personal and over-human scale. (comp. [[NEPOBJEDIVI/RESEARCH/Deconstructions/2024. A Nomad is Always Home|Frenzied Flame]]). Game-wise, dancing stars could be able to overgrow some initial game rules. As with gates and keys in metroidvanias, or progress systems in RPGs, dancing stars will open new game features when they accumulate enough strength to break a new rule. Notably, when one rule breaks, we get two or more new rules at the mechanical level and more possibilities at the game's semiotics (hydra). Dancing stars are chaos avatars. Dancing stars' will is in their weapon: "Rainbows of Chaos", the singing flame (comp. R. Negarestani's "inorganic demons", the anonymous agent of externality). Flame wants to grow into fire and take unseen forms. All it touches, celebrates existence. It feeds on gods' flesh. Angels hate it and aim their snatchers at flaming star-shaped hearts. ## Encounters - Link's Awakening ![[ATTACHMENTS/REFS/ZeldaAwakening/star.png]] - Howl's Moving Castle #PERSONALITIES/MiyazakiHayao ![](https://i.pinimg.com/originals/b2/df/41/b2df419e9f985cd5ca587505028899b4.gif) ### Appendix - [[NEPOBJEDIVI/APPENDIX/Can DALL-E give birth to a dancing star?|Can DALL-E give birth to a dancing star?]] ## Reference - Fisher M. (2016) "Acid Communism" - Nietzsche F. (1883) "Thus Spoke Zarathustra" *** ![[NEPOBJEDIVI/DS.borders|DS.borders]]