> [!info] **[[NEPOBJEDIVI/IntentionallyBlank|IntentionallyBlank]]**
> ![[ATTACHMENTS/MAPS/Borders/In-Game/Borders_Monument.png]]
>
> **Highlights**
> [[NEPOBJEDIVI/GAME DESIGN/Toy Worlds Atlas|Conceptual creativity]] and [[NEPOBJEDIVI/GAME DESIGN/Universal Acid|engineering]] for game design.
> [[NEPOBJEDIVI/RESEARCH/Graduate Research/2022. A Criticism of Computer Game Ontological Models (MPhil Thesis)|Natural computer games history]], [[NEPOBJEDIVI/RESEARCH/Essays/2020. Toy Philosophy. Is it possible to make a philosophical video game?|toy philosophy]], and the gay science.
> [[NEPOBJEDIVI/NARRATIVE/Characters/Knights of Sunny Smiles|Characters]], [[NEPOBJEDIVI/MODELING/Cosmoscope|tools]], and [[NEPOBJEDIVI/ENVIRONMENTS/Levels/Borders|spaces]] for [[NEPOBJEDIVI/GAME DESIGN/Quantum Immortality|thought experiments]] and daydreaming+
>
> **Contact**
>
[email protected]
> **[Itch](https://loikarin.itch.io/)** || **[LinkedIn](https://www.linkedin.com/in/nikitastulikov/)** || **[ResearchGate](https://www.researchgate.net/profile/Nikita_Stulikov)**
> [[ATTACHMENTS/DOCS/currentResume.pdf|Resume]] || [[ATTACHMENTS/DOCS/Portfolio Slides (2026).pdf|Portfolio Slides]]