# Universal Acid
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![[DESIGNS/UniversalAcid/UniAcid_gameplay.mp4]]
## Concept
**Teacher**: Eric McQuiggan
**Genre**: Match3 & alike
**Aesthetic**: Conceptual toy, cosmos
**Goal**: Dissolve the toy world as fast as you can.
**InUse**: Board states (test for the blank space in columns > blank space found > find next filled space > move everything from top-down)
**Base**: Dennett D. (2013) "Intuition Pumps". Ch. 34 "Universal Acid", p.213
A toy example of Darwin’s theory. Evolutionary adaptation — the process of fitting into the environment — resembles a universal acid that seeps into every crack and eats through everything.
## Designs
| Dennett | The Cosmos |
| ------------------------------------------------------------------ | -------------------------------------------- |
| ![[GSc_MANUAL/Dennett_colorant/IntuitionPumps/34.UniversalAcid/202-203.png]] | ![[DESIGNS/UniversalAcid/cosmScene.jpeg]] |
| **Scene mock-up** | **Loading scene<br>(unreleased)** |
| ![[DESIGNS/UniversalAcid/sceneChange.jpeg]] | ![[DESIGNS/UniversalAcid/loadingScene.jpeg]] |
## Potential changes
- [-] Static **scene** representing cosmos
35x5 (pipes) = 5 pipes (1 -3- 4 -3- 4 -3- 4 -3- 4 -3- 1)
36x12 (cosmos) = 3 rows
- [ ] *Rows* move left-to-right, right-to-left, and left-to-right
- [-] The **[[HypercamouflageSubmarine_3D|submarine]]** drops dollops ([[DANCINGSTARS|DSs]]) at one of 5 positions
- Dissolved **materials** have:
- [-] *Consistency* (speed of dissolvement)
- [ ] *Contamination* (the scale of acidic spread the material causes to surroundings when dissolved; if contamin. = 1 -> one neighbour is acidated, if contamin. = 2 -> 2 neighbours are, 3 -> 3)
- [ ] *Sound*
- [-] *Colour*
- Void = 1s + 3 contamin. + crackling sound
- Stars = 5s + 3 contamin. + clapping sound1 + destroys adjacent objects
- Planets
- Solid = 7s + 1 contamin. + hiss sound
- Water = 6s + 2 contamin. + vapor-sound
- Gas = 4s + 3 contamin. + popping-sound
- [-] **Timer** (the score; if you beat your score, you win). Appears when all is dissolved.
- Find a way to dissolve the fastest (beat the record time of victory)
## Reference
*Mechanics*
- Noita
*Match3-likes*
- Bubble-bubble / ∼Wizard Pop (shoot the spheres to the grid -> match them)
- Puzzle Pirates
- Peggle
- Doctor Mario